Monday, October 3, 2016
Kolin. The refight with Maurice: Part II, the Battle
An overwiev of the starting
positions with place names:
The Prussian moves the cavalry in
the plain to his left and attacks the Austrian right wing cavalry. This starts
a see-saw battle which runs for some turns.
In the following picture an
example of how a tipical Combat works: Prussian cavalry C engages Austrian cavalry
A. Prussian cavalry D engages Austrian cavalry A and artillery B. D is not
outnumbered because A is engaged also by C:
The Austrian response is
two-fold: move aggressively their left-wing to distract the Prussian and send
two cavalry units to the menaced wing.
The main Austrian problem appears at
this stage: the front is huge and to activate a force on the wings a lot of
activation points is needed. Five cards are very few. The Austrian has indeed a
real command crisis which requests a couple of Pass to be fixed.
In the meantime the Prussian
presses the cavalry attack which is unsupported by infantry: the volley fire
from the Croats garrisoning Kreckhorz disrupts most of the attack.
The leading cavalry unit panics
and retires backward, disrupting itself and another unit (the cunning Austrian
plays “Confusion!”). Behind their cavalry the Prussian columns move to wheel to
their right and aligns in echelon, whereas the Austrian cavalry reinforcements
with a back-breaking cavalcade arrives on the right wing, taking Disr in the
stream crossing.
The Austrian is forced to spend a
card to move Daun where the action is:
The final Prussian cavalry push
is confronted by the regular infantry unit which advances in front of its
cavalry to stop the Prussian. (A “Passage of line” card is welcomed for such a
move).
The subsequent volley fire take
an huge toll on the Prussian cavalry, whose remains, to make room for the
infantry attack, are retired by using a “Retrogade” card.
There is a lull, in which both
armies plays either Pass or an Event, to replenish the card pool for the
incoming main phase of the battle. The terrain, already wet, was reduce to a
quagmire by the repeated cavalry charges. At least this is the effect of the Austrian
plays of the most-dreaded Maurice card: “That’s not on the Map!” and in a very
Prague-like fashion the two elite infantry units find a big patch of very soft
and wet terrain in the direction of their planned advance.
Nevertheless, Frederick moves towards
the area and finally orders the whole infantry of the left and center to
advance towards the Austrian position. This is intended as the attack that will
break the Austrians: unfortunately, as we shall see, this attack shall broke
the Prussians.
This is the crisis of the battle,
but not that intended by the Prussian. In the ensuing firefight, the Krezchor
garrison and a regular infantry are destroyed but subsequently bad rolls and
cleverly played cards destroys two prussian units of the center. The leftmost
elite units wins their fights but remain stranded with the back to the swamp
and loaded with Disr results.
The cards are running fast from
both sides and the Morale becomes low: 3 for the Prussian and 5 for the
Austrians (the rule which make the morale loss impredictable worked very well
to bring both armies on the verge of exhaustion )
At such a point the Austrian
centre counterattacks “a là Torgau”, whereas the cavalry reinforcements on the
right wing awakens too and attack their Prussian counterparts (The austrian
played “Coordinated”). The heroic death in the heat of the charge of FML Graf
zu Wied inspires the Austrian soldiers in their attack. (the Prussian plays “Death
of an Hero” reduceing the Austrian morale to 4, but the Austrian plays “Rogues!
Do you want to live forever?” bringing it to 6): such a combined attack breaks
the Prussian morale.
The battle is lost, the Austrians
too tired to engage in pursuit, and the remains of Prussian army stream in some
kind of order towards Prague along the Kaiser Strasse, their right wing still
uncommitted. (All of this was obtained with only 1 Card Deck, which finished
exactly when the Prussians broke).
It was smooth and fast play, very
interesting and with only a modicum of book-keeping. In the next post I will
write my analysis of the refight with these Rules and some comments.
Etichette:
Austrian army,
Daun,
Frederick II,
Kolin,
Maurice,
Prussian army
Sunday, October 2, 2016
Kolin. The refight with Maurice: part I
Fresh from a Maurice solo play I decided to start the analysis of the battle of Kolin from that Rule. I shall use my 6mm collection based for Volley and Bayonet on 3”x1.5” bases.
To represent a unit I shall use 2 bases: no problems for the line and massed formations; to depict the column I simply shall put a paper arrow on the line.
The BW is 1.5”=3.75 cm, accordingly, since the Scenario
calls for a map 40BW x 30BW, the playing area shall be of 150 cm x 112,5 cm (60”x 45”). Since my
table is 100cm x 200 cm, I shall left off 12.5 centimeters from the Austrian
side.
My hills collection didn’t comprise the big hill suggested
by the Official Scenario, so I get it by assembling three smaller hills. The
ravines simply doesn’t exist, the only problem will be some awkward deployment.
In the pictures the river toward the west is still missing.
I didn’t represent the Kaiser Strasse since in the real battle didn’t played a
substantial role.
The Austrians: 2 Irregular Infantry (Croats), 1 Elite Infantry (Grenadiers), 8 Trained Regular Infantry (IR26/IR2, IR56/IR21, IR59/IR50, IR31/IR42, IR7/IR12, IR 38/IR27, IR3/IR17, IR8/IR20), 1 Elite Regular Cavalry (Carabiniers and Horse Grenadiers), 6 Trained Regular Cavalry 2 Hussars (HR 34/HR32, HR 2/HR11) 2 Dragoon (DR19/DR31, DR38/DR28), 2
Cuirassiers(CR12/CR(iii),CR26/CR14) and 5 Artillery, Morale 18. The national advantage is Skirmishers.
· I tried to display most of the regiments
which took part to the
battle, but some aren't in my collection which is based on the
Torgau OoB; the Bridge equipment and the carriage represent
the Prussian Objective.
battle, but some aren't in my collection which is based on the
Torgau OoB; the Bridge equipment and the carriage represent
the Prussian Objective.
The “bad boys in blue”: 2 Elite Infantry (GB 35-36 ,9-10/GB 5-20 , 33-42, IR15/StGB 1-GB 21-31), 5 Trained Regular Infantry (IR26/IR30, IR21/IR17, IR41/ IR35, IR20/ IR7, IR22/IR25), 1 Elite Regular Cavalry (CR2/CR8), 4 Trained Regular Cavalry, 2 Hussars (HR4/HR6, HR2/HR3), 1 Dragoon (DR3/DR11), 1 Cuirassier (CR1/CR12) and 3 Artillery, morale 14.
The national advantages are Great Captain, Steady Lads, Lethal Volleys, Oblique Order.
The initial positions
The sun of Kolin enlightens the Daun position; the infantry center with the croats in the two towns and the grenadier corps in reserve on the hill:
The left cavalry wing:
The prussian deployment seen from the austrian position
and in detail:
The Prussian plan is more or less historical. Since the
Austrian left wing has a powerful concentration of cavalry, the Army shall
attack the right wing. The cavalry shall cover the infantry deployment and
then, by using the various national advantages and the 10 cards the prussian
left wing shall roll the Austrian position.
The Austrians are ready to defend, counting on the superior
artillery, sheer number, and on the vicious cavalry counterattacks.
The Armies are ready, the battle can start.
Etichette:
Austrian army,
Kolin,
Maurice,
Prussian army
Thursday, September 29, 2016
Some Swedish
Still waiting for the Mars box, I decided to paint some more
Swedish, using the Strelets boxes.
The first unit is the Sachsiska Regiment (Schommer), raised in 1707
with Saxon prisoniers from the Battle of Fraustadt. It was a purely muskeeter
regiment; in 1718 the grenadiers wore the mitre cap, so I depicted a couple of miniatures in such an attire. It is a
way to use the countless grenadiers present into the Strelets box of Swedish infantry, in
fact. The regiment was disbanded in 1721 and fought with distinction at
Helsinborg and in the Norwegian campaigns of 1716 and 1718.
The other two units are cavalry. By the way the Strelets
Swedish Reiters have the cuirass, as already noted on the post on the Danish
cavalry. So they are pretty incorrect when one want to depicts the Swedish
horse. Of course one can simply paint the coat over the cuirass or in
alternative use the Swedish Drabants from Strelets without painting the lace.
The problem with the Drabants are the shabraques. So, after having used a
cuople of horse to make the Drabants base and another three to made General
Officer horses, I was left with a bunch of horses with wrong shabraques. No
problems at all: knife and Green Stuff, and we get the correct saddle.
The first regiment is the Adelsfana och Sverige i Finland,
the oldest horse regiment of the Swedish Crown. Here is the “middle war” blue
uniform with blue lining. Captured at Poltava, rebuilt and present at
Helsinborg.
The other regiment was not at Helsinborg but I did it mainly to use
the kettledrummers from the Swedish Reiter box. By using the Italaerei Mameluks
head I obtained the Pommerska Dragoner kettledrummer, a moor whose name was
Karl Johann and which is on the cover of the first edition of L.E. Hoglund
book:
Saturday, September 24, 2016
More Danish for Helsinborg
There were 3 Dragoons regiments at Helsinborg.
Livdragoner. The sources gives either green or white cuffs
and lining. I went for white because I like the combination.
Bulow (Ungarske) Dragoner. This regiment was in service of
Austria during the Spanish Succession War. There are many uniform variants, I
went for the one with blue cuffs and lining. The cap was a typical “croatian”
item: however I went for a regular tricorne which could be also in use.
Själland-Fynska Land Dragoner. Also
this regiment has at least two variants known: one blue with white cuffs, the
other in gray with blue lining. I choose the latter because I realized that
none of my Danish cavalry regiment was in grey.
To complete the infantry I need one more box of MARS Saxon
Infantry. Since my local seller was run out of the item, I need to order one
box on the Web. In the meantime, by scraping the “bottom of the box” and with
some help from the MARS Swedish Infantry, I was able to finish the Marine
Regiment.
Also this regiment has many uniform variants grey with white
or blue cuffs, red with yellow cuffs: by the way, the one with the red coat was
probably a mistake of the “Swedish spymaster” which mistook the red cloack for
a coat. I decided for the 1695 uniform,
grey-white with white cuffs and stockings since I liked the idea to have such a
combination.
Danish Artillery. The gun is from Revell TYW Artillery. By
the way the Strelets Swedish Artillery box allows for some nice scenette. Here
the Officier is looking towards the enemy lines and the gunner with the sponge
is probably asking himself what the hell he is looking for. The other two
gunners, in the meantime, are minding they own business….
The red gun carriage are known for the Norway army: however
I used the combination also for the Danish, since we have no clues for the
carriage color.
Etichette:
Danish Army,
DBHx,
Helsinborg,
Maurice,
Plastic Soldiers,
Swedish Army,
Volley and Bayonet
Wednesday, September 21, 2016
Maurice playtest: part III.
The Swedish develops its attack, using “Passage of Lines” to
interpenetrate its artillery without being disrupted. Four brigades move
towards the Danish line.
The Danish conforms its line in a concave manner to maximize
its fire,
and “stealing” the volley phase to the Swedish hit the
leading trained brigade with canister.
In its move the Danish plays the card “This was not on the
Map” and places a swamp straight in front of the Swedish leading brigade.
The swedish, undaunted, moves its artillery in front of the
infantry and during the volley phase shot with cannister the Danish artillery,
using “Whiff of grape”.
At this point we leave the narration to a contemporary
witness:
“The young Hereditary Prince of Denmark was with the Army. Despite the advice of the courtier, the young man was riding in front of the infantry when, suddenly, a cannonball beheaded him. Great was the shock for the death of His Highness and the soldier, as well as the Officiers were deeply demoralized, the High Rank officers speechless by thinking at the King rage”.
“The young Hereditary Prince of Denmark was with the Army. Despite the advice of the courtier, the young man was riding in front of the infantry when, suddenly, a cannonball beheaded him. Great was the shock for the death of His Highness and the soldier, as well as the Officiers were deeply demoralized, the High Rank officers speechless by thinking at the King rage”.
The Swedish play “Death of an Hero”, roll a 6 (even) and the
Danish morale lower to 2. (I used the morale definition and the morale losses
of the Lite version, so any unit which breaks is a loss of one point of morale.
So the Danish army is only two units to the morale breaks).
The Swedish press on with the infantry attack, taking
punishment by the Danish volley fire in the process. At this point the Danish
charges with its right wing cavalry the Swedish cavalry, playing “Stirrups In”.
The attack breaks the enemy cavalry: 1 morale point lost for the Swedish.
This result forces the second line brigade to wheel to
confront the Danish cavalry, putting the whole Swedish attack in disarray:
in the following volley phase the Danish cavalry is fired by
enfilade and breaks: only 1 morale point remaining; however in the firefight
the “Lethal volley” advantage is taking a toll on the Swedish infantry, with
the two most exposed brigade with 3 Disr each.
885
To make thing worst the Danish plays “Confusion” and the
supporting brigade, after having broken the cavalry, get lost “à la Roos”.
But, when everything seemed lost for the Swedish, the Danish
artillery is destroyed by cannister and the Army Morale breaks. The destruction
of two swedish brigades by volley fire is useless, the Swedish retain 1 Army
Morale points and win the battle, with one brigade of infantry and one of
cavalry still fresh and uncommited.
We leave again the narration to our witness:
“Our infantry, with a continuous and precise fire broke the swedish attack. However the Generals were deeply depressed by the Prince death and the soldiers were scared by bad omens. So after a Council of War the Commander decided to let the Swedish army escape its punishment and ordered the retreat, which was done with composure and order, in a gloomy mood”.
“Our infantry, with a continuous and precise fire broke the swedish attack. However the Generals were deeply depressed by the Prince death and the soldiers were scared by bad omens. So after a Council of War the Commander decided to let the Swedish army escape its punishment and ordered the retreat, which was done with composure and order, in a gloomy mood”.
The “butcher bill”: 3 Swedish units to 2 Danish.
To summarize the result, I find the Rules easy to understand and the play was smooth and very funny.
To the question: “Is it a good historical simulation”, the answer is manifold.
First of all we have to decide what is historicity when we move miniatures on a
green cloth. In any case, the rule renders the “chrome” of a XVIII battle well
enough, with an ebb-and-flow tempo: of course a modicum of role-playing is part
of the game. To give a more precise answer to the question I’ll play Kolin with
Maurice and with Volley&Bayonet (the same can be done with
Might&Reason) to better grasp the pros- and cons- of the two different simulation.
It was a funny replay and Maurice from here to now on will
stand together with V&B in my Rules Pantheon.
Etichette:
Danish Army,
Maurice,
Plastic Soldiers,
Swedish Army
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