Monday, October 3, 2016
Kolin. The refight with Maurice: Part II, the Battle
An overwiev of the starting
positions with place names:
The Prussian moves the cavalry in
the plain to his left and attacks the Austrian right wing cavalry. This starts
a see-saw battle which runs for some turns.
In the following picture an
example of how a tipical Combat works: Prussian cavalry C engages Austrian cavalry
A. Prussian cavalry D engages Austrian cavalry A and artillery B. D is not
outnumbered because A is engaged also by C:
The Austrian response is
two-fold: move aggressively their left-wing to distract the Prussian and send
two cavalry units to the menaced wing.
The main Austrian problem appears at
this stage: the front is huge and to activate a force on the wings a lot of
activation points is needed. Five cards are very few. The Austrian has indeed a
real command crisis which requests a couple of Pass to be fixed.
In the meantime the Prussian
presses the cavalry attack which is unsupported by infantry: the volley fire
from the Croats garrisoning Kreckhorz disrupts most of the attack.
The leading cavalry unit panics
and retires backward, disrupting itself and another unit (the cunning Austrian
plays “Confusion!”). Behind their cavalry the Prussian columns move to wheel to
their right and aligns in echelon, whereas the Austrian cavalry reinforcements
with a back-breaking cavalcade arrives on the right wing, taking Disr in the
stream crossing.
The Austrian is forced to spend a
card to move Daun where the action is:
The final Prussian cavalry push
is confronted by the regular infantry unit which advances in front of its
cavalry to stop the Prussian. (A “Passage of line” card is welcomed for such a
move).
The subsequent volley fire take
an huge toll on the Prussian cavalry, whose remains, to make room for the
infantry attack, are retired by using a “Retrogade” card.
There is a lull, in which both
armies plays either Pass or an Event, to replenish the card pool for the
incoming main phase of the battle. The terrain, already wet, was reduce to a
quagmire by the repeated cavalry charges. At least this is the effect of the Austrian
plays of the most-dreaded Maurice card: “That’s not on the Map!” and in a very
Prague-like fashion the two elite infantry units find a big patch of very soft
and wet terrain in the direction of their planned advance.
Nevertheless, Frederick moves towards
the area and finally orders the whole infantry of the left and center to
advance towards the Austrian position. This is intended as the attack that will
break the Austrians: unfortunately, as we shall see, this attack shall broke
the Prussians.
This is the crisis of the battle,
but not that intended by the Prussian. In the ensuing firefight, the Krezchor
garrison and a regular infantry are destroyed but subsequently bad rolls and
cleverly played cards destroys two prussian units of the center. The leftmost
elite units wins their fights but remain stranded with the back to the swamp
and loaded with Disr results.
The cards are running fast from
both sides and the Morale becomes low: 3 for the Prussian and 5 for the
Austrians (the rule which make the morale loss impredictable worked very well
to bring both armies on the verge of exhaustion )
At such a point the Austrian
centre counterattacks “a là Torgau”, whereas the cavalry reinforcements on the
right wing awakens too and attack their Prussian counterparts (The austrian
played “Coordinated”). The heroic death in the heat of the charge of FML Graf
zu Wied inspires the Austrian soldiers in their attack. (the Prussian plays “Death
of an Hero” reduceing the Austrian morale to 4, but the Austrian plays “Rogues!
Do you want to live forever?” bringing it to 6): such a combined attack breaks
the Prussian morale.
The battle is lost, the Austrians
too tired to engage in pursuit, and the remains of Prussian army stream in some
kind of order towards Prague along the Kaiser Strasse, their right wing still
uncommitted. (All of this was obtained with only 1 Card Deck, which finished
exactly when the Prussians broke).
It was smooth and fast play, very
interesting and with only a modicum of book-keeping. In the next post I will
write my analysis of the refight with these Rules and some comments.
Etichette:
Austrian army,
Daun,
Frederick II,
Kolin,
Maurice,
Prussian army
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